![]() ![]() So this is what I am suggesting the "grind" to be:Ģ50 Leviathan Kraken kills, 10-15 scales per kill, with a chance of dropping 250-750 (a complete item) Each piece of armor would have different amounts required to craft, E.g, 250 for gloves and boots, 500 for legs and helm, 750 for chest, 2250/2500 scales or scraps required for a full set of armour While a rare drop, at the current rate of a superior leather or oceanic scale would drop a stack of 250-750. Scales for oceanic and a leather scrap for superior, this currency item would be a “always” drop at 10-15 a kill on the two superiors. I would suggest changing the material that creates the armour to a stackable untradeable currency, (which will be storeable inside the currency pouch for UIM's). These are the rates for Alchemical Hydra/Philosophous Hydra as of right now:ġ/30 for the Superior to spawn, 1/250 for the leather and you require 9 for the full set. These are the current rates for Kraken/Leviathan Kraken as of right now:ġ/500 for the superior to spawn, 1 in 200 for the scale and you require 10 for the full set. This is a ridiculously long grind that gives no consistent progress towards the armor set as you go. Hydra would require 2250 superior hydras, which should spawn within 67,500 kills. I’d like to offer a solution to make the grind feel more rewarding the more time you spend grinding while offering a more direct path to obtaining the armour sets specifically from Leviathan Kraken, and Philosophous Hydra.Ĭurrently with the rates that are in game it would require 2000 superior Kraken kills to obtain a full set of oceanic robes, those 2000 kills would be 200,000 Krakens with the tier 2 perk to spawn. Superior bosses were a great addition to the game, they came with some really awesome items, most of which have still not appeared in the game from drops yet. ![]() Hey RuneX, i've decided to make a suggestion and i thought i'd get some community feedback on my idea. ![]()
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